I am a CG Generalist, working in film VFX by day and game art by night, I spend my days honing my skills. I have experience working across multiple disciplines in major companies such as DNeg, MPC, WorldWideFX UK, with a primary focus on lighting/lookdev and texturing, and additional modelling and sculpting skills. I am flexible and adaptable to various production pipelines, having worked on a variety of projects, ranging from film, TV ads, animated shorts, arch viz and indie games.

   When not doing anything artistic, I tend to get a good workout through martial arts and as a keen traveller, I love discovering new places.

  I am always on the look out for new and challenging projects. If you have any questions, need extra hands on deck for a project, or simply want to chat and share ideas with a fellow artist, feel free to contact me!


Or use the social bar at the top to connect :)




  • 3d Modelling/Sculpting

  • Texturing

  • Lighting & Look dev

  • Digital Painting

  • Motion Graphics

  • Animation

  • Photo Manipulation

  • Traditional Drawing


  • Maya (Arnold/Renderman/Vray)

  • 3dsMax (Corona/Vray)

  • Photoshop

  • Mari

  • Substance Painter

  • Substance Desinger

  • Z Brush

  • Nuke

  • Katana

  • Clarisse

  • Unreal Engine 4
  • After Effects

   Below you can find released art assets on various online marketplaces

Flipped Normals


Unreal Engine Marketplace

Unity Asset Store





CG Generalist

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